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This game explored multiple experimental mechanics, and was my submission for the 2015 7-day roguelike challenge (7drl).

Unusual Mechanics:

- Time moves only when you do, letting you approach an arcade dodge-and-shoot game more like it was turn-based

- Control two characters simultaneously with your keypresses, a very strange experience that would overwhelm in realtime but becomes interesting when you can stop to look and plan

- A 1HP system, but with a unique rescue mechanic that allows you to recover from one mistake but not two, meaning that crisis always looms but instadeath is avoided

More ordinary features include permadeath, a final boss fight, and a variety of enemies, weapons, and items so that you can approach the game differently with different builds.

I feel that making this game taught me some of the problems with continuous space and time that exist even when a player can stop to think, and helped evolve my thinking about game design. Give it a spin and see if you learn anything new!


VERSION NOTE:

The web version is the most complete, but omits one important fact in the instructions: you fire your secondary weapon with right click.

The original submission to the 7DRL is still available as a PC download, it has less content and lacks a few minor adjustments to the controls.

More information

Published1 year ago
StatusIn development
PlatformsWindows, Unity
Rating
(2)
Authorsavagehill
GenreStrategy
TagsSeven Day Roguelike Challenge, Arcade, Ludum Dare 37, Roguelike
Player countSingleplayer

Install instructions

Web: open in browser

PC: unzip and run the .exe

Download

Download
SecondStepperPC_alpha-04.zip (9 MB)
Download
Original 7DRL Version (SecondStepperPC.zip) (7 MB)